Curie’s Star Assembly: Work, Work, and More Work
- Department of Propaganda and Experiences
- Feb 20
- 1 min read
Updated: Mar 3
When the work never stops, neither do the drinks.
Curie’s Star Assembly grinds hard—no breaks, no holidays, just a relentless hum of output that’d make a machine blush. Laws mandate hustle, three-legged aliens chug grog ‘til they drop, and every cog’s a worker too buzzed to quit. It’s a galaxy where burnout’s a crown, efficiency’s a god, and the air’s thick with fumes and sweat—a raw, gritty rush you can’t dodge.
Tech leaps ahead on shaky legs—ships fly crooked ‘cause drunk hands built ‘em, and bars drown out the clang of factories. Progress roars fast, but the welds wobble, and every tool’s a toast waiting to happen. You’ll feel the grind’s weight, hooked on a buzz that never lands, chasing a paycheck or a blackout.
The Friendly Robot Travel Agency hooks you to That Other Planet, where the grind’s so slick nobody lifts a finger—bring Wishbones, ‘cause TFRTA’s pilots slur the takeoff. This assembly’s a PTU thrill you’ll hate to clock out from.
Connections:
That Other Planet → Work runs itself—or fakes it good.
The Galax-O-Matic → Toys outsmart the drunks.
Wishbones → Buy a shift—or a stiff drink.
Rick’s Review: “Galax-O-Matic taxed me from a toy, Probe Events probed my sanity, and the Talk Show messed me up ‘til I puked—Curie’s a grind that never quits, and I’m half-drunk just surviving it. 3 Tee-Hees—work’s fun ‘til you’re the cog.”